![]() ![]() V-Ray render elements also work best with V-Ray materials, if some of your objects are standard materials they may not function correctly as a render element. It's best left combined with the GI and lighting elements. Similar to the diffuse pass, the end result is not very smooth. Additionally you can add the VrayRawShadow element to control the intensity of the shadows, but from experience the outcome is sometimes less than desired because of the low amount of samples it uses to calculate. There are other render elements that are not included in this guide that you may need depending on the type of project, such as VrayZDepth for DOF,VrayRefraction to control the opacity and VrayExtraTex combined with Vray Dirt to create an ambient occlusion pass. Providing you are using the V-Ray frame buffer, leave all the settings as they are. This can then be used to color pick areas within your render to adjust in post (Fig.02).
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